;                        EDITED STAGE
;=============================================================
;  STAGE INFORMATION :
;
;  Game of Origin : 
;  Resolution : 1000 * 750
;  Mugen Version : Mugen 1.0 only
;
;  CREDITS :
;
;  Base code generated by Cybaster's automated program :
;	--> Website : www.mugenguild.com/cybaster
;
;=============================================================
[Info]
name 		= "Devil May Cry Office (night)"
displayname 	= "Devil May Cry Office (night)"
versiondate 	= 
mugenversion 	= 1.0
author 		= "Boradis"

[Camera]
startx 		= 0
starty 		= 0
boundleft 	= -140
boundright 	= 140
boundhigh 	= -210
boundlow 	= 0
tension 	= 150
verticalfollow 	= .75
floortension 	= 300
overdrawhigh 	= 120
overdrawlow 	= 120
cuthigh 	= 0
cutlow 		= 0

[PlayerInfo]
p1startx 	= -210
p1starty 	= 0
p1facing 	= 1
p2startx 	= 210
p2starty 	= 0
p2facing 	= -1
p3startx 	= -300
p3starty 	= 0
p3facing 	= 1
p4startx 	= 300
p4starty 	= 0
p4facing 	= -1
leftbound 	= -3000
rightbound 	= 3000

[Bound]
screenleft 	= 45
screenright 	= 45

[StageInfo]
zoffset 	= 707.0
autoturn 	= 1
resetBG 	= 0
localcoord 	= 1000, 750
xscale 		= 1
yscale 		= 1

[Scaling]
topz     	= 0
botz     	= 50
topscale 	= 1
botscale 	= 1.2

[Shadow]
color 		= 0,0,0
yscale 		= .2

[Music]
bgmusic 	= sound/divine_hate.mp3
bgvolume 	= 255

[BGdef]
spr 		= stages/dmc_office.sff
debugbg 	= 0

[BG image]
type  		= normal
spriteno 	= 0, 0
start 		= 0,-210
delta 		= 1,1
mask     	= 1

[BG image]
type  		= normal
spriteno 	= 0, 1
start 		= 0,-210
delta 		= 1,1
mask     	= 1

[BG image]
type  		= normal
spriteno 	= 0, 2
start 		= 0,-210
delta 		= 1,1
mask     	= 1

[BG image]
type  		= normal
spriteno 	= 0, 3
start 		= 0,-210
delta 		= 1,1
mask     	= 1

[BG image]
type  		= normal
spriteno 	= 0, 4
start 		= 0,-210
delta 		= 1,1
mask     	= 1

[BG image]
type  		= normal
spriteno 	= 0, 5
start 		= 0,-210
delta 		= 1,1
mask     	= 1

[BG image]
type  		= normal
spriteno 	= 0, 6
start 		= 0,-210
delta 		= 1,1
mask     	= 1

[BG image]
type  		= normal
spriteno 	= 0, 7
start 		= 0,-210
delta 		= 1,1
mask     	= 1

[BG image]
type  		= normal
spriteno 	= 0, 8
start 		= 0,-210
delta 		= 1,1
mask     	= 1

[BG image]
type  		= normal
spriteno 	= 0, 9
start 		= 0,-210
delta 		= 1,1
mask     	= 1

