
仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭
	栚師
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丒傾儗儞僕儌乕僪偺巊梡曽朄
丒楈椡僎乕僕偺埵抲偺挷惍
丒AI娤愴岦偗愝掕


仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭
	傾儗儞僕儌乕僪偺巊梡曽朄
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偙偺僉儍儔偵偼傾儗儞僕儌乕僪偑偁傝傑偡丅
僉儍儔慖戰帪偵Start儃僞儞傪墴偟側偑傜俠丄倃傑偨偼倄儃僞儞傪
墴偟偰慖戰偡傟偽丄巊梡偱偒傑偡丅


仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭
	楈椡僎乕僕偺埵抲偺挷惍
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偙偺僉儍儔偺楈椡僎乕僕偺埵抲偼曄峏壜擻偱偡丅
曄峏偟偨偄曽偼丄埲壓偺庤弴傪摜傫偱偔偩偝偄丅

亀仜仜仜_St08_-2.st亁傪奐偒丄亀楈椡僎乕僕昞帵埵抲亁偲彂偄偰
偁傞晹暘傪扵偟偰偔偩偝偄丅
亀楈椡僎乕僕昞帵埵抲 X亁偲彂偄偰偁傞僗僥乕僩僐儞僩儘乕儔乕偼丄
僎乕僕偺X幉曽岦偺埵抲傪昞傢偟偰偄傑偡丅
偦偺僗僥乕僩僐儞僩儘乕儔乕偺亀Value =亁偺塃懁偺抣傪曄峏偡傟偽丄
埵抲傪曄偊傜傟傑偡丅
摨條偵亀楈椡僎乕僕昞帵埵抲 Y亁偵偮偄偰傕挷惍偟偰傒偰偔偩偝偄丅


仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭
	AI娤愴岦偗愝掕
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庡偵AI偺娤愴傪偟偨偄曽偼丄埲壓偺愝掕傪峴偭偰偔偩偝偄丅

亀仜仜仜_St09_AI.st亁傪奐偒丄亀AI僗僀僢僠愗傝懼偊亁偱専嶕偟偰偔偩偝偄丅
偡傞偲丄偦偺偡偖壓偵丄

[State -3, VarSet];暃AI僗僀僢僠僆儞
Type = VarSet
TriggerAll = Var(50) = 0
TriggerAll = Life > 0
TriggerAll = RoundState = 2
Trigger1 = Command = "AI01" || Command = "AI02" || Command = "AI03" || Command = "AI04"
Trigger2 = Command = "AI05" || Command = "AI06" || Command = "AI07" || Command = "AI08"
Trigger3 = Command = "AI09" || Command = "AI10" || Command = "AI11" || Command = "AI12"
Trigger4 = Command = "AI13" || Command = "AI14" || Command = "AI15" || Command = "AI16"
Trigger5 = Command = "AI17" || Command = "AI18" || Command = "AI19" || Command = "AI20"
Trigger6 = Command = "AI21" || Command = "AI22" || Command = "AI23" || Command = "AI24"
;Trigger7 = 1		; AI娤愴偡傞偵偼偙偺峴偺愭摢偺僙儈僐儘儞傪徚嫀
V = 50
Value = 1

偲偄偆僗僥乕僩僐儞僩儘乕儔乕偑尒偮偐傞偲巚偆偺偱丄偙偺
亀;Trigger7 = 1亁偺愭摢偺僙儈僐儘儞傪徚偟偰丄忋彂偒曐懚偟偰偔偩偝偄丅

偙傟傪峴偊偽丄AI僗僀僢僠偑擖傞傑偱偺旝柇側峴摦傪彍嫀偡傞偙偲偑偱偒傑偡丅

偪側傒偵丄偙傟傪峴偆偲僾儗僀儎乕憖嶌偱偒側偔側傝傑偡乧丅
庡偵娤愴岦偗丅
