CgAO\EBhEbZ[WΉ@

AL̃CgA앗ɑ葤̖O\cƂŁA
g葤̃Lhɓ̃XvCgƃAjǉ鎖ɂΉ鎖o܂B



ΉĂȂL̏ꍇ

uGl~[v

ƕ\܂AΉ

uALv

ƂlɃL̖O\鎖o܂B


Ή@́A܂pӂĂfނgpAΉXvCg(SFF)쐬Eo^܂B

O[v19855A19856A19857̌vRŁAC[Wԍ͑S0łB
̃O[vԍ͕ςȂŉBAL̃O[ṽAj̗L𔻕ʂ邩łB

eڍׂ͉L̒ʂB


19855 c LɃJ[\EBhE\܂B
		 l̃J[\eX̃L̗G(0,0)ɍ킹Ē߂A摜쐬ĉB
		 (Xɏڂڍׂ͕t̃Tv摜䗗ɂȂΉ邩ƁB)

19856 c L̖O\EBhEbZ[WłB
		 ̓AL1Pɋꍇ̕\ɂȂ܂B

19857 c L̖O\EBhEbZ[WłB
		 ̓AL2Pɋꍇ̕\ɂȂ܂B


SFFɓo^ۂx,yɂẮc

19855 c SFFo^ہÅȈՐݒ9̈ʒu(㉺Ee΂)ɐݒoƎv܂̂ŁA
		 (eL[Ō2)̈ʒuɍ킹ēo^ĉB

19856 c X=0,Y=0

19857 c X=199,Y=0

hꍇAALyю삵LSFFۂɊmFĒΗĖႦƎv܂B


ȏR̃XvCgo^AAIRt@CɉL̋LqRsyĒǉĉB


[Begin Action 19855]
Loopstart
19855,  0,  0,  0, 20
-1,  0,  0,  0, 20

[Begin Action 19856]
19856,  0,  0,  0, -1

[Begin Action 19857]
19857,  0,  0,  0, -1


AIRt@CɃRs[AŌɒǉLCNS[Statedef -2]ɉL̃Xe[gLqSăRsyĒǉĉB

;---------------------------------------------
;LALLCgΉXe[g

;J[\\
[State -2, intro1]
type = Explod
triggerall = !ishelper
triggerall = !numexplod(19855)
triggerall = numenemy
triggerall = enemy,Authorname = "AnkokuNaitou"
triggerall = enemy,Anim = 190
triggerall = roundstate < 2
triggerall = time = 1
trigger1 = enemy,name = "orsted"
trigger2 = enemy,name = "rei-kugo"
trigger3 = enemy,name = "akira_tadokoro"
trigger4 = enemy,name = "masaru_takahara"
trigger5 = enemy,name = "sundown-kid"
trigger6 = enemy,name = "cube"
trigger7 = enemy,name = "oboromaru"
trigger8 = enemy,name = "pogo"
trigger9 = enemy,name = "yuen-joe"
trigger10 = enemy,name = "sammo-hacka"
anim = 19855
ID = 19855
postype = p1
pos = 0,0
scale = 1*const(size.xscale),1*const(size.yscale)
supermovetime = 99999999
pausemovetime = 99999999
bindtime = -1
ownpal = 1
ontop = 1
removetime = -1
ignorehitpause = 1

;O\(LALL_1P)
[State -2, intro2]
type = Explod
triggerall = !ishelper
triggerall = !numexplod(19856)
triggerall = TeamMode = single || TeamMode = turns
triggerall = numenemy
triggerall = enemy,Authorname = "AnkokuNaitou"
triggerall = TeamSide = 2
triggerall = enemy,Anim = 190
triggerall = roundstate < 2
triggerall = time = 1
trigger1 = enemy,name = "orsted"
trigger2 = enemy,name = "rei-kugo"
trigger3 = enemy,name = "akira_tadokoro"
trigger4 = enemy,name = "masaru_takahara"
trigger5 = enemy,name = "sundown-kid"
trigger6 = enemy,name = "cube"
trigger7 = enemy,name = "oboromaru"
trigger8 = enemy,name = "pogo"
trigger9 = enemy,name = "yuen-joe"
trigger10 = enemy,name = "sammo-hacka"
anim = 19856
ID = 19856
postype = left
pos = 0,45;Cto[ɂĂyl𒲐߂KvL
supermovetime = 99999999
pausemovetime = 99999999
bindtime = -1
ownpal = 1
sprpriority = -1
removetime = -1
ignorehitpause = 1

;O\(LALL_^bO1P)
[State -2, intro2]
type = Explod
triggerall = !ishelper
triggerall = !numexplod(19856)
triggerall = TeamMode = simul
triggerall = enemy,Authorname = "AnkokuNaitou"
triggerall = TeamSide = 2
triggerall = enemy,Anim = 190
triggerall = roundstate < 2
triggerall = time = 1
triggerall = (numenemy = 2 && (enemy(0),P2dist X = P2dist X)) || (numenemy = 1 && (enemy,P2dist X = P2dist X))
trigger1 = enemy,name = "orsted"
trigger2 = enemy,name = "rei-kugo"
trigger3 = enemy,name = "akira_tadokoro"
trigger4 = enemy,name = "masaru_takahara"
trigger5 = enemy,name = "sundown-kid"
trigger6 = enemy,name = "cube"
trigger7 = enemy,name = "oboromaru"
trigger8 = enemy,name = "pogo"
trigger9 = enemy,name = "yuen-joe"
trigger10 = enemy,name = "sammo-hacka"
anim = 19856
ID = 19856
postype = left
pos = 0,45;Cto[ɂĂyl𒲐߂KvL
supermovetime = 99999999
pausemovetime = 99999999
bindtime = -1
ownpal = 1
sprpriority = -1
removetime = -1
ignorehitpause = 1

;O\(LALL_^bO3P)
[State -2, intro2]
type = Explod
triggerall = !ishelper
triggerall = !numexplod(19856)
triggerall = TeamMode = simul
triggerall = enemy,Authorname = "AnkokuNaitou"
triggerall = TeamSide = 2
triggerall = enemy,Anim = 190
triggerall = roundstate < 2
triggerall = time = 1
triggerall = (numenemy = 2 && (enemy(0),P2dist X != P2dist X)) || (numenemy = 1 && (enemy,P2dist X != P2dist X))
trigger1 = enemy,name = "orsted"
trigger2 = enemy,name = "rei-kugo"
trigger3 = enemy,name = "akira_tadokoro"
trigger4 = enemy,name = "masaru_takahara"
trigger5 = enemy,name = "sundown-kid"
trigger6 = enemy,name = "cube"
trigger7 = enemy,name = "oboromaru"
trigger8 = enemy,name = "pogo"
trigger9 = enemy,name = "yuen-joe"
trigger10 = enemy,name = "sammo-hacka"
anim = 19856
ID = 19856
postype = left
pos = 0,71;Cto[ɂĂyl𒲐߂KvL
supermovetime = 99999999
pausemovetime = 99999999
bindtime = -1
ownpal = 1
sprpriority = -1
removetime = -1
ignorehitpause = 1

;O\(LALL2P)
[State -2, intro3]
type = Explod
triggerall = !ishelper
triggerall = !numexplod(19857)
triggerall = TeamMode = single || TeamMode = turns
triggerall = numenemy
triggerall = enemy,Authorname = "AnkokuNaitou"
triggerall = TeamSide = 1
triggerall = enemy,Anim = 190
triggerall = roundstate < 2
triggerall = time = 1
trigger1 = enemy,name = "orsted"
trigger2 = enemy,name = "rei-kugo"
trigger3 = enemy,name = "akira_tadokoro"
trigger4 = enemy,name = "masaru_takahara"
trigger5 = enemy,name = "sundown-kid"
trigger6 = enemy,name = "cube"
trigger7 = enemy,name = "oboromaru"
trigger8 = enemy,name = "pogo"
trigger9 = enemy,name = "yuen-joe"
trigger10 = enemy,name = "sammo-hacka"
anim = 19857
ID = 19857
postype = right
pos = 0,45;Cto[ɂĂyl𒲐߂KvL
supermovetime = 99999999
pausemovetime = 99999999
bindtime = -1
ownpal = 1
sprpriority = -1
removetime = -1
ignorehitpause = 1

;O\(LALL_^bO2P)
[State -2, intro3]
type = Explod
triggerall = !ishelper
triggerall = !numexplod(19857)
triggerall = TeamMode = simul
triggerall = enemy,Authorname = "AnkokuNaitou"
triggerall = TeamSide = 1
triggerall = enemy,Anim = 190
triggerall = roundstate < 2
triggerall = time = 1
triggerall = (numenemy = 2 && (enemy(0),P2dist X = P2dist X)) || (numenemy = 1 && (enemy,P2dist X = P2dist X))
trigger1 = enemy,name = "orsted"
trigger2 = enemy,name = "rei-kugo"
trigger3 = enemy,name = "akira_tadokoro"
trigger4 = enemy,name = "masaru_takahara"
trigger5 = enemy,name = "sundown-kid"
trigger6 = enemy,name = "cube"
trigger7 = enemy,name = "oboromaru"
trigger8 = enemy,name = "pogo"
trigger9 = enemy,name = "yuen-joe"
trigger10 = enemy,name = "sammo-hacka"
anim = 19857
ID = 19857
postype = right
pos = 0,45;Cto[ɂĂyl𒲐߂KvL
supermovetime = 99999999
pausemovetime = 99999999
bindtime = -1
ownpal = 1
sprpriority = -1
removetime = -1
ignorehitpause = 1

;O\(LALL_^bO4P)
[State -2, intro3]
type = Explod
triggerall = !ishelper
triggerall = !numexplod(19857)
triggerall = TeamMode = simul
triggerall = enemy,Authorname = "AnkokuNaitou"
triggerall = TeamSide = 1
triggerall = enemy,Anim = 190
triggerall = roundstate < 2
triggerall = time = 1
triggerall = (numenemy = 2 && (enemy(0),P2dist X != P2dist X)) || (numenemy = 1 && (enemy,P2dist X != P2dist X))
trigger1 = enemy,name = "orsted"
trigger2 = enemy,name = "rei-kugo"
trigger3 = enemy,name = "akira_tadokoro"
trigger4 = enemy,name = "masaru_takahara"
trigger5 = enemy,name = "sundown-kid"
trigger6 = enemy,name = "cube"
trigger7 = enemy,name = "oboromaru"
trigger8 = enemy,name = "pogo"
trigger9 = enemy,name = "yuen-joe"
trigger10 = enemy,name = "sammo-hacka"
anim = 19857
ID = 19857
postype = right
pos = 0,71;Cto[ɂĂyl𒲐߂KvL
supermovetime = 99999999
pausemovetime = 99999999
bindtime = -1
ownpal = 1
sprpriority = -1
removetime = -1
ignorehitpause = 1

;J[\
[State -2, intro4]
type = RemoveExplod
triggerall = !ishelper
triggerall = numenemy
triggerall = enemy,Authorname = "AnkokuNaitou"
triggerall = enemy,Anim != 190
triggerall = roundstate >= 2
trigger1 = enemy,name = "orsted"
trigger2 = enemy,name = "rei-kugo"
trigger3 = enemy,name = "akira_tadokoro"
trigger4 = enemy,name = "masaru_takahara"
trigger5 = enemy,name = "sundown-kid"
trigger6 = enemy,name = "cube"
trigger7 = enemy,name = "oboromaru"
trigger8 = enemy,name = "pogo"
trigger9 = enemy,name = "yuen-joe"
trigger10 = enemy,name = "sammo-hacka"
ID = 19855
ignorehitpause = 1

;O\(LALL1P3P)
[State -2, intro5]
type = RemoveExplod
triggerall = !ishelper
triggerall = numenemy
triggerall = enemy,Authorname = "AnkokuNaitou"
triggerall = enemy,Anim != 190
triggerall = roundstate >= 2
triggerall = TeamSide = 2
trigger1 = enemy,name = "orsted"
trigger2 = enemy,name = "rei-kugo"
trigger3 = enemy,name = "akira_tadokoro"
trigger4 = enemy,name = "masaru_takahara"
trigger5 = enemy,name = "sundown-kid"
trigger6 = enemy,name = "cube"
trigger7 = enemy,name = "oboromaru"
trigger8 = enemy,name = "pogo"
trigger9 = enemy,name = "yuen-joe"
trigger10 = enemy,name = "sammo-hacka"
ID = 19856
ignorehitpause = 1

;O\(LALL2P4P)
[State -2, intro6]
type = RemoveExplod
triggerall = !ishelper
triggerall = numenemy
triggerall = enemy,Authorname = "AnkokuNaitou"
triggerall = enemy,Anim != 190
triggerall = roundstate >= 2
triggerall = TeamSide = 1
trigger1 = enemy,name = "orsted"
trigger2 = enemy,name = "rei-kugo"
trigger3 = enemy,name = "akira_tadokoro"
trigger4 = enemy,name = "masaru_takahara"
trigger5 = enemy,name = "sundown-kid"
trigger6 = enemy,name = "cube"
trigger7 = enemy,name = "oboromaru"
trigger8 = enemy,name = "pogo"
trigger9 = enemy,name = "yuen-joe"
trigger10 = enemy,name = "sammo-hacka"
ID = 19857
ignorehitpause = 1

ʓ|ċkłAōƊłB
XvCgo^AAIRǉA-2Xe[gւ̋Lqǉɖ薳΁ALALLƐ키CgAEBhEbZ[Wɕ\܂B

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