Name: Heliport A

Original Game: Metal Gear Solid (c) 1998 Konami.







For use with MUGEN, the 2-D fighting game engine.
Sprite Ripping and Programming by mh777 (email: cvmh777(at)yahoo(dot)com)
Website: http://mugenorama.smeenet.org/index.html
This file should have been downloaded from the above site AND only at the above site. 
If it has been downloaded from another site, please e-mail me at the above e-mail address.

//notes\\
-Super jump compatible
-This stage includes several different effects that the player can enable in the mgs_heli.def file.  Look in the DEF file
for further information.  :)


//thanks\\
-Konami and Hideo Kojima for the Metal Gear Solid series of games. Honestly, do I really need to say more?
-Elecbyte, for the MUGENs.
-Everyone and their momma who helped make this stage possible with their contributions:
  -[walt], who originally ripped and cleaned up the big background elements, and providing feedback
  -Yzan, who contributed the nifty snow and mist effects, as well as separating certain background elements
  -rukifellth, who cleaned up the sky portion that [walt] originally ripped
  -Cybaster, because.  (haha.  actually, he did some testing and gave some feedback)
  -aokmaniac13/Insanius, for ImageSplitter.
-fajitas
-Finally, myself, for doing some minor work on this stage. :)