
*Buttons
x = Weak Slash(ຣ)
y = Middle Slash(ߺ)
z = Strong Slash()
a = Kick(ű)
b = Special(Ư)
c = Shild(ǵ)

*Systems
b = Dodge(ȸ)
 + b = turn the near(ĵ)
y+a = Middle Attack(ߴܰ)
c = Shild(ǵ)
In Air,  or  = Air Dash( 뽬)
to close,  + z = Normal Throw(⺻ )
to close in air = Air Throw( )

*Normal Move(Ư)
 + y
 + a

*Special Move(ʻ)
١ + x 
١ + y
١ + z
١ + a
 + x 
 + y
 + z
 + a(can use air)
  + a
 + x or y or z
 + x or y or z(rapid)
 + a
In air,  + x
In air,  + y

*Super Move(ʻ)
 + x
 + y
 + z
 + a
١١ + x
١١ + y
١١ + z
١ + s(power - 3000)
in guarding, ١ + xy(2009.01.30 new!)